
The hype for Spore as it was being developed was grand, and I was intrigued. Unfortunately the compromises I have read about have been disappointing. Seed has written about the development of the game in The Creation Simulation
This was Spore’s central problem: Could the game be both scientifically accurate and fun? The prototyping teams were becoming lost in their scientific interests.The snag is that Spore didn’t just jettison half its science???it replaced it with systems and ideas that run the risk of being actively misleading. Scientists brought in to evaluate the game for potential education projects recoiled as it became increasingly evident that the game broke many more scientific laws than it obeyed.
I can understand this process and even admit it might be the right choice for those involved. I am just disappointed we don’t have what was imagined (and hyped) early on - a great, fun, learning environment to enjoy and learn from.
The game has an amazingly low 1 1/2 star rating on Amazon with 3,121 reviews (I have never seen anything so popular so disliked on Amazon). Some of the disappointment is in the compromises made but I know a bunch is for the hated digital rights management DRM used by Spore.
Related: The Science Behind Spore - Protein Folding “Game” - Physics Simulation Game - Lego Learning - posts on software
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